Script
MISSION 01
So Cinematics00_01 would be explaining what's going on around Hiigara at the moment of the Siege.
M1 starts with Gaudr frigate pack (actually vaygr frigs) receiving orders to cover a flank against hiigaran defense forces (probably Figs, Corvs and frigs). When the last unit is knocked down, comes the first NIS explaining that the missiles are being shut down, and you have to move ahead and take out the sniper fighters.
After you finish that arm of defense allowing the missiles to progress, a vaygr fleet event comes asking to reinforce the central part of the siege.
At this point the Gaudr fleet event appears for the first time in the ATI, which is called the War Advisor, telling you to retreat because you're being engulfed by some defense Hiigaran forces and also Sajuuk has finished one of the Planet Killers and is coming with the bulk of the arriving Hiigaran forces towards your path.
The WA has located one of the logistical Vaygr gates in the rear of the Siege and if you're able to make that spot, you finish M1 "succesfully".
When entering hyperspace using the gate, a vaygr fleet event comes and warns you what is coming ahead to you because of your betrayal.
MISSION 02
In cinematics01_02 you come to know that the retreat was part of a plan to leave the battlefield and rendez-vous with Gaudr forces, where the first Gaudr units appear in-game. Unfortunately the Gaudr fleet is incomplete, so you'll start the usual job to find resources and technology to expand and runaway from your persecutors.
So Cinematics00_01 would be explaining what's going on around Hiigara at the moment of the Siege.
M1 starts with Gaudr frigate pack (actually vaygr frigs) receiving orders to cover a flank against hiigaran defense forces (probably Figs, Corvs and frigs). When the last unit is knocked down, comes the first NIS explaining that the missiles are being shut down, and you have to move ahead and take out the sniper fighters.
After you finish that arm of defense allowing the missiles to progress, a vaygr fleet event comes asking to reinforce the central part of the siege.
At this point the Gaudr fleet event appears for the first time in the ATI, which is called the War Advisor, telling you to retreat because you're being engulfed by some defense Hiigaran forces and also Sajuuk has finished one of the Planet Killers and is coming with the bulk of the arriving Hiigaran forces towards your path.
The WA has located one of the logistical Vaygr gates in the rear of the Siege and if you're able to make that spot, you finish M1 "succesfully".
When entering hyperspace using the gate, a vaygr fleet event comes and warns you what is coming ahead to you because of your betrayal.
MISSION 02
In cinematics01_02 you come to know that the retreat was part of a plan to leave the battlefield and rendez-vous with Gaudr forces, where the first Gaudr units appear in-game. Unfortunately the Gaudr fleet is incomplete, so you'll start the usual job to find resources and technology to expand and runaway from your persecutors.